Sonali D'Souza undertook ethnographic and creative design work in residential care homes to understand the potential roles for and barriers to technology use in such environments. Based on observed patterns of care work, she held co-design workshops with carers to explore and role-play new uses of mobile technologies in residential care. Emerging design concepts were storyboarded and wire framed.
Julie MacManus undertook observational work in residential care homes to understand the nature of care work and opportunities for creative activities to improve daily care. She ran one workshop with care staff to explore the effectiveness of and interest in different creativity techniques. The workshops revealed the potential for the Other Worlds creativity technique to resolve care problems in parallel, less-constrained worlds, and informed subsequent mobile app development.
Bianca Hollis conceived of and ran new forms of creativity workshops in agile development projects at the BBC. She piloted targeted creativity techniques in workshops to explore their effectiveness on epic and user story generation, and applied statistical analyses to reveal that creativity techniques used in short workshops were associated with outcomes ranked as significantly more novel by a pool of independent domain experts.
Booth T, Stumpf S (2013) End-User Experiences of Visual and Textual Programming Environments for Arduino. International Symposium on End-User Development (IS-EUD), Copenhagen, Denmark, 10-13 June 2013. http://dx.doi.org/10.1007/978-3-642-38706-7_4. This publication by Tracey Booth resulted from a project conducting detailed interviews and observations of users attempting to program a simple Arduino prototype using a visual programming environment and well as a textual programming environment and analysing the results using a qualitative approach. It was presented by the student at a conference attended by high-profile researchers in end-user programming and development.
Loumakis F, Stumpf S, Grayson D. (2011) This image smells good: Effects of image information scent in search engine results pages, ACM Conference on Information and Knowledge Management (CIKM), Glasgow, 24th-28 October 2011. DOI: http://dx.doi.org/10.1145/2063576.2063649. This project by Faidon Loumakis investigated how the relevance of images contributed to the efficacy, efficiency and satisfaction of search engine results pages (SERPs). Faidon carried out two user studies; in the first he collected relevance ratings of images by users and then in the second he tested SERP prototypes using different images. He presented this paper at a prestigious ACM-sponsored conference which typically only accepts 15% of submissions.
Maiden N.A.M., D'Souza S., Jones S., Muller L., Panesse L., Pitts K., Prilla M., Pudney K., Rose M., Turner I. & Zachos K., 2013, 'Computing Technologies for Reflective and Creative Care for People with Dementia', to appear in Communications of the ACM, November 2013.
Hollis B. & Maiden N.A.M., 2013, 'Extending Agile Processes with Creativity Techniques', to appear in IEEE Software, September/October 2013.
Thompson C., Maiden N.A.M., Nouri M. & Zachos K., 2013, 'Evoking Emotion through Stories in Creative Dementia Care', Proceedings 5th Knowledge, Information and Creativity Support Systems Conference, November 2013.
Zachos K., Maiden N.A.M., Pitts K., Jones S., Turner I., Rose M., Pudney K. & MacManus J., 2013, 'A Software App to Support Creativity in Dementia Care', Proceedings 9th ACM Creativity and Cognition Conference, 124-131.